At Senso, we believe that scientific research shapes the future. That’s why we actively collaborate with universities, PhD labs, and independent researchers across the globe. Our haptic gloves are trusted tools in studies ranging from neuroscience and rehabilitation to robotics and immersive education.
Trusted by Leading Universities
Leading researchers and educators rely on Senso Gloves to conduct advanced experiments and develop custom applications
Why Researchers Love Senso
Key Features
Full-hand tracking – every finger, every gesture
Real haptic feedback – feel objects & actions in VR
SDK & Unity/Unreal Integration – devs can build fast
Easy to set up – wireless, no base stations
Built for labs & classrooms – durable & scalable
Compatible with Oculus, Meta Quest, HTC Vive
Whether you’re designing immersive curriculum or pushing the boundaries of VR/AR research, Senso gives you the tools to bring your ideas to life.
We’re more than just a device — we help you integrate Senso into real teaching environments, guide your team step-by-step and support even complex research workflows
Clear Documentation
Easy-to-follow guides, code examples, and video tutorials make setup smooth even for students. No steep learning curve, just plug in and build.
Flexible Education Pricing
We offer post-payment options, grant-friendly invoicing, and custom quotes for academic programs. No red tape, just easy access.
Dedicated Support
Whether you're teaching a class or building a research prototype, our team responds fast and supports you every step of the way — including live calls when needed.
Built for collaboration
We don’t just deliver hardware — we guide your team through setup, provide clear explanations, and offer ongoing support tailored to your goals.
Flexible Pricing for Universities and Research Teams
We believe access to innovative technology should be simple. Senso Gloves for education start at $500, with flexible options to fit academic budgets, research grants and program needs
Post-payment options available
Discounts for multi-unit order
Full support for university tender and procurement systems
Comparison study of user experience between virtual reality controllers, leap motion controllers, and Senso glove for anatomy learning systems in a virtual reality environment